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Touch IQ

Soccer Intelligence Development Platform

Make everytouch count.

Touch IQ is every player's personal soccer data scientist: coaches fill in Touch IQ templates, the platform adds high-performance science metrics, AI analyses the result against past reports and the age level, and every session becomes a clear, coach-approved report that shows players their progress and what their effort means.

  • Players
  • Coaches
  • Training Centres
  • Clubs
  • Fitness

Player performance report

[Player name]

U13 · Midfielder

7.3

Overall

Technique 7Decisions 6Game IQ 7Physical 8Mental 7Effort 9

#1 focus: scan before receiving

Illustrative sample

The problem

Players train hard. Few know why.

  • Drills feel disconnected from what happens in matches.
  • Feedback disappears the moment the session ends.
  • Nobody tracks real growth from one month to the next.
We are every player's personal data scientist: what to learn, how to learn it, when, and how to use it in the game.
The Touch IQ promise
  1. 01

    Connect practice to the game

    Every drill is tied to a game moment and a zone of the field, so players know why it matters.

  2. 02

    Make development visible

    Scores, trends and goals show players exactly where they are and how far they have come.

  3. 03

    Give every session a system

    Templates, plans and reports share one language, so nothing is lost between sessions.

How it works

From the session to the player's report

Three inputs, one analysis, one clear report. The coach approves it before the player ever sees it.

  • Input 1

    Touch IQ Templates

    By age band, position and session type.

  • Input 2

    Coach Input

    Scores, strengths and the #1 fix.

  • Input 3

    Science Metrics

    Game moments, field zones and physical tests.

AI Analysis

Compared with the player's past reports and their age level.

Output

The Player's Report

  • Clear words
  • Charts
  • One next step
  • Coach-approved

Every report answers five questions

  1. 1

    Where am I now?

  2. 2

    What am I good at?

  3. 3

    What is my #1 thing to fix?

  4. 4

    Why does it matter in a game?

  5. 5

    What do I do next?

Session PlannerNew

Plan every session with purpose

Build the session, run it, and the report is already half done.

U13 session

Playing out from the back

Illustrative sample
  1. 01Warm-up15 min
  2. 02Main activity25 min
  3. 03Game20 min

Total 60 min

145236810
  1. 1Plan

    Build the session from the shared library.

  2. 2Train

    Run it from your phone at the field.

  3. 3Report

    Pre-filled from the plan.

  4. 4Improve

    AI suggests the next session.

  • Same language as the reports

    One shared library and the same 15-zone field.

  • Never type it twice

    What you plan flows straight into the report.

  • Built around players

    Every activity points to what your players need next.

For players

See your progress. Know your next step.

Reports speak to the player in clear words, with charts that show what their effort means.

Player performance report

[Player name]

U13 · Central midfielder · Coach: [Coach name]

Illustrative sample

7.3

Overall

Technique 7Decisions 6Game IQ 7Physical 8Mental 7Effort 9

Strengths to keep

  • Work rate
  • First touch
  • Supporting angles

#1 focus defined

  1. 1 Problem

    Receives the ball facing their own goal.

  2. 2 Why it happens

    Does not check their shoulder before the pass arrives.

  3. 3 How to fix it

    Scan twice before every touch in training.

Where you playedAttacking →

30-day goal

Receive on the half-turn 5 times in every game.

For coaches

One form. Every player gets their own copy.

Fill in the post-session report once for the whole group. Touch IQ turns it into a personal report for each player, written to them.

Post-session report · U12 group

Illustrative sample
Sample post-session scores for a group of five players
PlayerEffortQualityImproveNext step
[Player A]9 (best in group)78Scan before receiving
[Player B]886Weaker-foot passing
[Player C]769 (best in group)Body shape when defending
[Player D]9 (best in group)9 (best in group)7Lead the press
[Player E]677Talk to teammates

Players only ever see their own copy, never the group table.

For training centres

The session report the player receives

Coach approves every report before it is sent.

Session report

[Player name]

Finishing & first touch · Coach: [Coach name]

Illustrative sample✓ Coach-approved
“Great session today. Your first touch kept the ball moving forward, and you were braver on the ball than last week.”
— [Coach name]
Effort9/10
Performance7/10
Improvement8/10

Clean passes

4 → 7

Checkpoints

  • First touch away from pressureFixed
  • Passing with the weaker footImproved
  • Body shape when receivingProblem
Where you playedAttacking →

What to do

Ten minutes of wall passes with your weaker foot, three times this week.

Next check

Body shape when receiving, at your next session.

For clubs

One club. One pathway.

From the club's game model to every player's weekly report, everyone works from the same plan.

  1. Club

    Curriculum & game model

  2. Technical Director

    Monthly & weekly plans

  3. Coach

    Sessions, their own way

  4. Players

    Weekly report

Option A

The Technical Director assigns

Plans go out from the director to each team's coach.

Option B

The Coach builds and submits

Coaches build their own plan and submit it for approval.

The weekly rhythm

  1. 1

    Set the focus

  2. 2

    Build the plan

  3. 3

    Share

  4. 4

    Approve

  5. 5

    Run the sessions

  6. 6

    Report to players

For the Technical Director

  • One curriculum and game model across every team
  • See every plan, session and report in the club
  • Approve weekly plans before they reach the field
  • Private director's notes, never shown to players

For the Coaches

  • A clear weekly focus, with freedom in how to coach it
  • Sessions built from the club's shared library
  • Reports pre-filled from the plan
  • Less paperwork, more coaching

Player weekly report

Illustrative sample

This week: playing through the middle

  • What we worked on: receiving between the lines.
  • Why it matters: it breaks the press and lets the team attack faster.
  • Try at home: ten minutes of turning drills with both feet.

No individual ratings. No comparisons between players.

For fitness

From the gym to the game.

Fitness coaches and centres report in the same language as the soccer coaches, so every rep connects to the pitch.

Fitness session report

Illustrative sample

[Player name]

Muscles trained today

Why it matters on the pitch

Stronger legs and core help you win the first step to the ball and hold off defenders.

Effort9/10
Quality7/10
Improvement8/10

10 m sprint

1.98 s

from 2.05 s

Goal: 1.95 s70%

Movement checkpoints

  • Single-leg squatClean
  • Hip hingeDeveloping
  • Landing mechanicsNeeds work

#1 to improve

Land softly with knees over toes after every jump.

Homework

Three sets of ten slow squats, twice before your next session.

OPDL fitness testingComing soon

OPDL fitness testing, done properly.

For OPDL clubs testing under Ontario Soccer rules.

  1. 01

    Plan the test day

    Groups, stations and timings set up before anyone arrives.

  2. 02

    The right equipment

    A clear checklist for every test, so results are fair.

  3. 03

    Record results

    On a phone or tablet, right at the field.

  4. 04

    Proper reports

    Standards-based reports for every player.

Player result vs. standard

Illustrative sample
  • SpeedAbove standard
  • AgilityAt standard
  • PowerAbove standard
  • EnduranceAbove standard

The centre line marks the standard for the player's age group.

Meaningful, not just numbers

Every result is explained against the standard for the player's age.

Progress between tests

See what changed since the last test day.

Connected to training

Results feed straight into the next fitness plan.

Views for

  • Technical Director
  • Coaches
  • Players

Templates

A template for every moment

All templates share one skill library, grounded in the Laws of the Game and research.

  • Highlight Video Review

    Coaches review a player's clips and turn them into clear feedback.

  • New-Player Intake

    A starting point for every player who joins.

  • Overall Performance Report

    The full picture: scores, strengths and the #1 focus.

  • Post-Session Report

    One form for the group, a personal copy for every player.

  • Reviews & Check-ins

    30, 60 and 90-day reviews, plus a 3-minute check-in.

  • Club Weekly Plan

    The technical director's focus for every team this week.

  • Player Weekly Report

    What we worked on and why, with no ratings.

  • Fitness Session Report

    From the gym to the game.

  • Fitness Testing

    Standards-based testing for OPDL clubs.

    Coming soon
  • Director's Notes

    Private notes for staff. Never shown to players.

    Private

Built for every age band

  1. 8–10

    Fundamentals

  2. 11–13

    Building the game

  3. 14–17

    By position

1452368107119

14–17 · By position

Roadmap

Where we're going

  1. 1

    Phase 1

    Core platform & clubs

    • Accounts for players, coaches, centres and clubs
    • Templates, player profile and goals
    • Post-session reports and club weekly plans
  2. 2

    Phase 2

    Planner, video & progress

    • Session Planner
    • Highlight video review
    • Progress reports, reviews and check-ins
  3. 3

    Phase 3

    Intelligence & fitness

    • AI summaries
    • Performance-data import
    • Drills matched to weaknesses
    • OPDL fitness testing

For training centres and clubs

Partner with Touch IQ

  • Every session becomes a report your players actually read
  • Templates for every age band and position, ready on day one
  • One curriculum from the technical director to every team
  • Coaches approve every report before a player sees it
  • Built for safeguarding: only verified coaches see minors' data
  • Player data stored in Canada

Book a demo or ask a question